Form and Substance Metal Gear Solid (1998)

This game turned out to be an even more excellent example of critical analysis than I thought when starting work. The truly inspiring depth and complexity of the original Metal Gear Solid makes one. Kojima is a completely extraordinary person.

Metal Gear Solid

Best comments

Didn’t master it. The beginning is simply unrealistically long, repetitive and says nothing. First, we spend 20 seconds admiring the main menu of the game, and then for another 3 minutes we listen to what the video is about, despite the fact that it becomes quite clear in 20 seconds. The preface is certainly a useful thing, but you shouldn’t overuse it or overextend it. and in fact this can be applied to the entire video, at least based on the part that I managed to watch. 2 hours is clearly too much here.

To watch a 2 hour video with pleasure, it must be of interest from the very beginning. And if the beginning doesn’t excite the desire to see what’s next, then it’s extremely difficult to get through such a long video.

Are you otaku too? – this moment jars. From the series it’s like in my Japanese animes. Sometimes Kojima jokes too awkwardly. Thanks for the thoughtful comment.) I wish there were more of these. I will take note of some of the comments.

Regarding pretentiousness, I just have this speech. I love using the richness of the Russian language. Also, the use of different words, which sometimes may seem too clever, allows me to get rid of the words of parasites that are unfortunately present in my speech. As in the speech of any person.

I didn’t want to cut anything, although there was such an idea at an early stage. Make it like Mr. Plinkett. But in the end I wanted to make a whole “work” out of it. Thanks again for the detailed review.

I don’t know yet https://redplay2ucasino.co.uk/mobile-app/ whether it will be 2 hours. There was an idea to reduce it to at least one and a half. But we’ll see. I feel the game’s over-the-top plot won’t let me realize this idea. If it doesn’t end up in 3 hours, that’s good.

Perhaps it is worth listening to what is hidden in these 2 hours before drawing conclusions. But I don’t force anyone to do anything. I understand that 2 hours is a lot of time to just give them a video on YouTube.

Phew, I finished watching it)).
Okay, I liked it. True, in places you abruptly jump between different topics (in terms of editing, not in terms of narration), and the voice sometimes sounds full when the topic comes to an end, which is why this ending is not felt. Also, your speech seemed a little pretentious to me. I think that in some places it could be simpler. But, if you were thinking about this manner of speech, then you can forget about this quibble.

Another very important tip:
Dilute the video with something (yes, you did it, but you need to practice this more often) and preferably divide it into parts (no need to insert pauses, you need to cut!).
Listening to your voice all the time, of course, is interesting, but it’s painfully monotonous.

And there was a clown in the video (this is necessary for the viewer to think: “What the hell?")?

What was wrong with the part where Snake talks to Hell in the closet??

P.S.
Perhaps, just because of the too dynamic final part, I never considered the first MGS to be a purebred stealth game. I really liked that it doesn’t focus on one type of gameplay, and there are various game mechanics.

Why didn’t you insert Russian subtitles into conversations?? It’s certainly interesting to watch, but it’s difficult for someone who doesn’t know English to understand what the characters are talking about. language.

It was not necessary to suffer with Psycho Mantis, you could destroy the gas masks on the statues. I did just that while playing on a tablet via an emulator.

And in my MGS retrospective I personally translated all the subtitles of the cutscenes. Yes, it annoyed me, but I finished the job.

You can always cut it for half an hour, and in the most interesting way so that the viewer is hooked and wants to continue)) overall well done, did a great job, it’s clear that laziness has not enslaved you… which can’t be said about me. Otherwise I’m sitting playing the first part on an emulator and I’m too lazy to even stream it all ((

I didn’t have the patience to write by hand. The editing turned into a waking nightmare over time, when my laptop began to hang like hell under the weight of all these tracks superimposed on each other.